#ifdef NOTDEFD

#include "thread.h"

using namespace WtfEngine;

/*void WorkPool::Run()
{
	WorkItem* pWorkItem;

	while(true)
	{
		while(mWorkList.IsEmpty()){
			// TODO: sleep
			boost::thread::yield();
			/*boost::mutex::scoped_lock lock(mMutex);
			mCond.wait(lock);
			lock.unlock();
		};

		pWorkItem = mWorkList.Pop();
		if(pWorkItem)
			pWorkItem->Evaluate();
	}
};
*/

#endif
